
TranceSylvania
June 2025 - July 2025
intro!
TranceSylvania is a top-down, tower-defense, rhythm game made in Unity over six weeks for the Quiver Games incubator where it was then exhibited to over 180 people at Games Link 2025.
Sylvia Trance, a dj by night and a vampire hunter... also by night, is hosting a gig at the local crypt; but watch out, the beats have awoken a horde of vampires! strategically place your towers and activate them on-beat to keep the party going till morning!
links!
want to know more about my role?
credits!
Jacob Helgren (Artist/Designer)
Brenden Lyske (Designer/Programmer)
fun facts!
the music, setting, and aesthetics were inspired by the blood rave scene in Blade
we could find almost no tower-defense rhythm games to use as a reference while making this game, so much of our design was finding out how to mix these two genres in a fun way
activating your towers on-beat not only lowers the cooldown but also gives more hype multiplier and damage